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Saturday, June 3, 2023 - 11:43

Are you simplebuff, LSH?

Wednesday, May 31, 2023 - 14:13

^^Agreed. Thus the "demonstrably". Links to Adobe Firefly dataset information?

Wednesday, May 31, 2023 - 12:31

This was already addressed from the beginning: https://opengameart.org/content/artificial-intelligence-assisted-artwork

"Note: Submissions will be unaffected by any such removal if the art therein was generated with technologies who's training dataset, in its entirety, is demonstrably openly licensed."

Saturday, May 27, 2023 - 13:04
Thursday, May 25, 2023 - 16:05

What would you like it changed to?

Thursday, May 18, 2023 - 01:13

The attribution instructions listed on the first FAQ entry covers pretty much everything: https://opengameart.org/content/faq#q-how-to-credit

Thursday, May 18, 2023 - 01:11

And the ones with additional restrictions?

Wednesday, May 17, 2023 - 20:14

Yes. Unforunately that is necessary information for assets hosted on OGA. 

Note also that added stipulations like "Only use in Visual Novels" and "No Adult games" actually violate most Creative Commons licenses because those may qualify as "additional restrictions". You would also need to either omit those assets from the pack as well, or get a waiver from each of those authors. 

Wednesday, May 17, 2023 - 18:58

Over 5 Jigabytes! Good Heavens!

Submit it on OGA specifically? Possibly, yes... but there are several adjustments that will need to be made first:

  1. The spreadsheet does not contain all the information required by many of the licenses.
  2. Any content licensed *-NC is not eligible to be submitted on OGA. Those assets will have to be omitted from any submission on OGA.
  3. Preferably the credits file should be a .txt file instead of .csv, since .txt files are natively accepted on submissions. If that is not acceptable, the .csv file will have to be placed in a .zip file by itself so it can be submitted.
Wednesday, May 17, 2023 - 12:51

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