Although OGA is built with video games in mind, you'll note it doesn't specify "you can use any of the art submitted to this site for video games." As in, you may use the art for anything you want as long as you comply with the license terms; Give credit, don't imply endorsement, see each license details in the FAQ for specifics. :)
I like the idea of an initially blank skill tree + scattered skill trainers. Pre-planning my character build is cool, but exploration of growth is more fun IMO.
@withthelove: your submission isn't showing in the tag search.
Let me know if this FAQ entry doesn't address your question: https://opengameart.org/content/faq#q-how-to-credit
Although OGA is built with video games in mind, you'll note it doesn't specify "you can use any of the art submitted to this site for video games." As in, you may use the art for anything you want as long as you comply with the license terms; Give credit, don't imply endorsement, see each license details in the FAQ for specifics. :)
Done!
This is a well-composed survey. :)
I'm guessing it isn't quite playable yet?
I like the idea of an initially blank skill tree + scattered skill trainers. Pre-planning my character build is cool, but exploration of growth is more fun IMO.
Yes. The "open commissions" forum is the place. :)
[topic moved]
@i_am_dhrutimar: See FAQ question #1. https://opengameart.org/content/faq#q-how-to-credit
As for asking authors for permission to put their public domain assets on various asset/game stores, see the conversation here: https://opengameart.org/comment/86806#comment-86806
That FAQ entry is specific to the conditions of the Apple app store. Itch.io is not the apple app store.
Most if that depends on the game engine you're using. What font style did you have in mind?
You entered the flattr url in the flattr user id box.
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