The best defense seems to be an unpredictable degradation in gameplay if a hack is detected. Someone attempting to hack your game won't test it long enough to find the protection that occur late in gameplay. The reward for hacking a game isn't being able to complete the game, it's knowing that you've defeated the protection.
All I could see from the page is that not many people (ie probably none) have rated the site.
Runic Games and PopCap can't be wrong, right? The main page contains endorsements from them.
EDIT:
I'm not sure I would trust WOT. Digging a little deeper (using checkpagerank.net). The domain has been registered since 2003, selling a version of the same product. And, has a page rank of 3/10.
@MedicineStorm: I guess the threads really don't offer answers; they demonstrate that there is a lot of confusion regarding licensing. They leave a lot to interpretation and are pretty daunting. Most of the thread is posts about how people interpret the license.
@MedicineStorm. This is far from a cut and dried issue, as evident in the number of threads and the length of those threads. Unfortunately, the wording that makes those licenses legal also makes them difficult for the average user to fully grasp. Licenses are also vague to cover the largest audience possible. This leaves a lot to interpretation, and unless you're also a lawyer this can be daunting.
Consistent art would be the biggest, for me personally. The LPC collection is a good example. You can, for the most part, mix and match resources. Also see Buch's stuff, a lot of his tiles would mix and match easily.
That looks good, thank you.
I've offered $20 towards more work on this set. Maybe we can work together to complete this.
I'm hoping for aditional animations.
Edit: Paid, wish I could offer more.
The best defense seems to be an unpredictable degradation in gameplay if a hack is detected. Someone attempting to hack your game won't test it long enough to find the protection that occur late in gameplay. The reward for hacking a game isn't being able to complete the game, it's knowing that you've defeated the protection.
First time I've heard of WOT.
All I could see from the page is that not many people (ie probably none) have rated the site.
Runic Games and PopCap can't be wrong, right? The main page contains endorsements from them.
EDIT:
I'm not sure I would trust WOT. Digging a little deeper (using checkpagerank.net). The domain has been registered since 2003, selling a version of the same product. And, has a page rank of 3/10.
It's an OJ extractor. :)
Good looking art though.
To be honest buy one, it's a never ending battle.
Here's one that I recently started using:
http://www.softwareshield.com/
It's $99 for the ISV version, and $7 a month for their online service, with the first three months being free.
Even at minimum wage (in the US), that's only 12 hours of work. And, $7 a month would barely cover hosting costs.
Would love to see this licensed CC0 or CC-BY.
@MedicineStorm: I guess the threads really don't offer answers; they demonstrate that there is a lot of confusion regarding licensing. They leave a lot to interpretation and are pretty daunting. Most of the thread is posts about how people interpret the license.
@MedicineStorm. This is far from a cut and dried issue, as evident in the number of threads and the length of those threads. Unfortunately, the wording that makes those licenses legal also makes them difficult for the average user to fully grasp. Licenses are also vague to cover the largest audience possible. This leaves a lot to interpretation, and unless you're also a lawyer this can be daunting.
Consistent art would be the biggest, for me personally. The LPC collection is a good example. You can, for the most part, mix and match resources. Also see Buch's stuff, a lot of his tiles would mix and match easily.
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