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Sunday, March 10, 2019 - 15:22

I guess the one for bow can be used for crossbow, cant say for spear.

On another note, you should drop by this other forum and present yourself and your project:

https://forum.freegamedev.net/

They are totally supporting of any libre game, that should at least give you some exposure and maybe help.

Sunday, March 10, 2019 - 10:48

The good thing is that they are ready to use, you only need to find the way to export to your format of choice, many are already integrated in blender. Im pretty sure there is a tutorial on how to do it in UFO:ai forums since blender is their 3D program of choice for models. Its not hard at all; also being realist, the chances of someone doing that for you are very low. You are better off investing a bit of time learning how to do it yourself, its not that hard.

Saturday, March 9, 2019 - 13:39

Thanks to you, its nice to see some of my work used, i think the models that fit you better would be flare´s since you are going for a low res-pixely look:

https://opengameart.org/content/flare-collection

https://opengameart.org/content/isometric-hero-and-heroine (this has a lot of variant weapons/armor inside)

https://opengameart.org/users/clint-bellanger

https://opengameart.org/art-search-advanced?keys=flare&title=&field_art_...

They are already animated (albeit a bit basic), so that should save you lots of work.

Also, even if its too soon to optimize, i think you should desaturate everythings colour and use a more "pastel" like look; it makes things blend easier in the eye.

Saturday, March 9, 2019 - 02:50

I agree, i know of a few models that migth help you, but first i want to see what style you are going for.

Thursday, February 28, 2019 - 15:51

Hi guys, just dropped in real fast for a question; Dorkster, are you planning to use any of the material from the unnamed mod(i think that was the name)? it did have a lot fresh models, like horses, giant spiders and new enemies, its a shame if it remains wasted and forgotten.

Saturday, February 16, 2019 - 16:00

im not too sure on overall license:

https://creativecommons.org/licenses/by/4.0/ (because its newer)

only on scketfab; regarding all other models they seem to have been automatically updated to wathever 3.0

Saturday, February 16, 2019 - 04:21

is cc-by-sa an acceptable license for Flare?, i found a few nice models and the most restrictive is CC-by-sa. Whats you posture about that?

Tuesday, February 12, 2019 - 17:12

Yes :) its working well now, but i suppose the packed versions are better? how can i create them? do i need to hand input all that data into the def file?

Tuesday, February 12, 2019 - 14:53

So, i managed to "Montage" a modified buckler, using this instrucion i found at the heroes folder:

montage -background "transparent" -geometry 128x128 -tile 32x8 *.png sprites.png

Im posting the result below, i tried to replace the original, but its spriteheet is very different, and it only shows in a single frame. What else am i missing?

Tuesday, February 12, 2019 - 13:45

im wondering, the frames seem too low  overall, i think there was sometime a drive to redo it all with more frames rendered? i guess rendering something with more quality would stick too much now...

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