2D Art

Discussion of anything 2D.

8x8 fonts

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I feel like we're missing some of this.

 

Good ones take a while to make - I haven't even finished Haktoria's semi-celtic style 8x8 font which even has shading. Trying to squeeze all the accents in is hard.

Wacom Bamboo Pen & Touch (first art)

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Hey all,

 

i just bought few weeks ago the Bamboo Wacom Pen & Touch and had some beginning Problems with the Ubuntu 11.10 USB Drivers . after solving this Problems, i started to draw some circles to handle the pen in my hand, then i searched at youtube for some drawing tutorials

i found this video

http://www.youtube.com/watch?v=T9PUDtVcWhY and this is the result

http://imageshack.us/photo/my-images/94/mangaxk.jpg/

Vector Tutorials

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I just added another chapter to my blog on gameart using inkscape and gimp. This time it's about having a ton of fun with Inkscape when making a big bang for a nice explosion.

I hope you enjoy it!

Redshrike's picture

Xeon as he is sprited!

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OK, if you're on the IRC much I've probably already bombarded you with this to within an inch of your tolerance.  But not everyone is, which means I have more bombarding to do!  I have taken up an ongoing personal project: to resprite Xeon (http://opengameart.org/content/xeon-ultimate-smash-friends), a character who I made for Ultimate Smash Friends.  I am doing this for a few reasons:

24 x 24 lo-fi outlines... kinda hitting a wall here

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Okay... so I'm working on a spriteset outline in 24x24 px, probably 3 to 5 colors max, with a touch of lefty-righty abstraction for sake of illusionary laziness. I've already got a grid lined out; but I'm struggling with finding good head/body proportions, and it doesn't help a lot that I tend to draw characters/sprites from the head down; since it's mostly important to keep the ground-level contact aligned. Characters will probably be one of 3 distinct heights, maybe 4.

bart's picture

Bart's art practice

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So Ceninan and I agreed the other day that we were going to do some back and forth art practice and critique, so here's something I drew in 30 minutes or so:

 

The above image is based on this photo by Marcus Ranum.  Bearing in mind that it's just a quick sketch, feel free to comment.

Bart

Flatlander's picture

Post processing and painterly styles

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Has anyone here experienced with different post processing effects that could be applied to photos or renders to achieve all kinds of non-photorealistic, traditional media like results? Mainly what I'm looking for is ways to do color segmentation and edge detection (there are lots of software that do this but usually the results aren't good enough).

So far I have had the best results with using Gimp+G'MIC filters and potrace; the idea is to take something like http://www.flickr.com/photos/decade_null/83335687/ and

surt's picture

CC0 Scraps

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Miscellaneous crude or ancient scraps which are incomplete, rough concepts, abandoned and/or of poor quality and as such don't warrant submission as is.

Posted here on the off chance that someone can extract something of worth from them.

No need for attribution.

All assets here are granted under CC0 1.0 Universal.

If you do make use of some of it would be cool to hear about it, but this is purely optional.

yolkati's picture

Open sprite editors

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I've tried use Gale Graphics FREE EDITION and was very nice until try save the archive as GIF, I can't understand how works Grafx2 so I'm trying with this Allegro Sprite Editor(ASE) but I can't even install it.

Anyone could help me instaling ASE in Ubuntu???

I've tryed install the windows version in Wine but there is no case. 

Pixel-Art Tutorials

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If you want to start with Pixel-Art, good Tutorials can help you to get into this wonderful kind of Art.

 

http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/

http://www.natomic.com/hosted/marks/mpat/

http://www.derekyu.com/?page_id=218

 

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