Personally i don't think OGA should lose 'Popular' section. its assets that is there on merit and its the one section where the artwork gets preverlent treatment because its something the community have been 'actively' favouiting. It also lets the artist know that its something to keep working on, either a different version or relative to that asset creating a more of a cohesive SET of assets later.
Maybe if an asset has made the popular section, its position on the 'latest art' be removed making way for the previously uploaded asset to remain longer.(this is good if it has been knocked out of latest art)
just my thoughts, but i really don't like the idea of losing 'popular'. :)
@withthelove absolutely, il be more than happy to move back to July if that's better.:) just say the word, then I can confirm it.
just to say, I couldn't commit to a 'winter' jam, November, December sort of time as I simply don't have the time during those months. I say that because I would want to support it and whoever runs it,but I couldn't enter or work on anything during those time periods.:) that's just me.
There was never really a planning period. Everyone knows (or those that participate) that you have all year to create assets for your game jam, as it uses art from OGA that has been here for a long time. Only assets that need to be created or edited will i suppose need that time, but there is nothing stopping you from doing that now, i suppose because the 'jam page' gets advertised one month early that may be the reason for some to think that. but i did that at the beginning as the jam was only just become a thing, so i wanted to give people enough time to know about it. no doubt i will do the same again, but its the idea is to make people aware the jam is comming, not really for the prep of assets. :)
"honor system and problems"
As i have mentioned above, its not about gaining an advantage, its about being made aware the jams start date, the only real advantage is to those that are on OGA community that know about the jam and how it works.:) I don't recall any 'problems', none of major concern.:)
"My game is better than this", "he is so far ahead of me"
lol, well, this happens anyway!, regardless of any prizes, everybody gets competitive because everyone wants to win. but trust me, it shouldn't ever really be about the winning, participation is the real winner and the efforts for your game, and having a game or part there of is still an great achievement. If i bring prizes into the mix, there not going to be life changing tings, there just to drive the jam, its participants which in turn may generate more of an active OGA community, and more assets, but that again it may not. Engagement can happen on many levels through communitys, either via the jam, or the forums. It's up to the persons/people/group how they engage with each other, i only hope they do it respectively. I cant help if people turn into green eyed monsters because of their own competitive nature, or as you say 'encourage a kind of mind set', thats not a thing i can do anything about. :) Id like to offer everyone something for taking the time for participating, giving up there time etc, but i cant, so if i can offer someting for certain aspects in terms of a reward of some sort then i will, because it gives more chance of someone winning something at least. but like i mentioned in an earlier post, im still tinkering. :) If the rewards are something you see as a negative thing, then i hear what your saying, but its something i do want to try since the start and i would like to continue to do so, if it fails then its me that will end up with egg my me face. :)
I shall be running the "summer" jam again this year, and every other year I hope. It will start in June instead of July this year, moved forward so there was time between for @withthelove "Fall" jam. Will still be 6 assets only, 4 weeks development, 2 weeks judging. Ranked for 1st, 2nd and 3rd place. I ran the OGA favourite last year, I may do that again, but may change it to something else, still working on that. There's going to be winners for categories this year, best story,best,graphics, best sound, and best gameplay based on the ranking results. I always wanted to do prizes, but haven't done so yet, but I may this year, possible something with humble bundle, but it is not a confirmation , I'm still thinking of stuff. May make some badges/certificates or something. I may add a new voting catagory "OGA Presentation" which I hope will involve the art challenge assets, it this will obvouisly be dependant on what happens there, failing that they will defo be there for inspiration at the very least. Im still tinkering, but you got the gist of it I hope. :)
if you mean that all the tracks listed in @celestialghosts submission on that particular link are under CC0 public domain license, then the answer is yes.
if you want more public domain license assets like that then @claudeb has given you a link for that. notice the tick box on the left side bar has been ticked. CC0. :)
Lots of tracks celestialghost, thanks for sharing.
@withthelove thank you for considering the summer jam in your thoughts here, there's lots to consider, I like the idea of the monthly challenges, but there's something about the seasonal challenges I find appealing, and I think that they work towards the jams taking place.as a seasonal thing. Espicially that working on assets before a jam is acceptable it does give it some sort of essentive to not only take part in the challenges, but also the jams themselves, even the themes of the challenges could be the inspiration needed to work on a game project.
of coarse, not a proble, il check through them anyway I'm sure, I did with the fall jam, if I find anything il let you know, and then you can do as you wish with the info.:)
"completely selfish desire"
your the host, it is YOUR jam, your taking the time and effort to do it, so do what you want to do, if you can get a benefit from it then why not.;)
Personally i don't think OGA should lose 'Popular' section. its assets that is there on merit and its the one section where the artwork gets preverlent treatment because its something the community have been 'actively' favouiting. It also lets the artist know that its something to keep working on, either a different version or relative to that asset creating a more of a cohesive SET of assets later.
Maybe if an asset has made the popular section, its position on the 'latest art' be removed making way for the previously uploaded asset to remain longer.(this is good if it has been knocked out of latest art)
just my thoughts, but i really don't like the idea of losing 'popular'. :)
@withthelove, yep, looks good to me! well done everyone for their input :)
@withthelove absolutely, il be more than happy to move back to July if that's better.:) just say the word, then I can confirm it.
just to say, I couldn't commit to a 'winter' jam, November, December sort of time as I simply don't have the time during those months. I say that because I would want to support it and whoever runs it,but I couldn't enter or work on anything during those time periods.:) that's just me.
just for everyones attention, should i run any prizes on the 'Summer' jam, they will not be cash prizes. :)
"one month planning"
There was never really a planning period. Everyone knows (or those that participate) that you have all year to create assets for your game jam, as it uses art from OGA that has been here for a long time. Only assets that need to be created or edited will i suppose need that time, but there is nothing stopping you from doing that now, i suppose because the 'jam page' gets advertised one month early that may be the reason for some to think that. but i did that at the beginning as the jam was only just become a thing, so i wanted to give people enough time to know about it. no doubt i will do the same again, but its the idea is to make people aware the jam is comming, not really for the prep of assets. :)
"honor system and problems"
As i have mentioned above, its not about gaining an advantage, its about being made aware the jams start date, the only real advantage is to those that are on OGA community that know about the jam and how it works.:) I don't recall any 'problems', none of major concern.:)
"My game is better than this", "he is so far ahead of me"
lol, well, this happens anyway!, regardless of any prizes, everybody gets competitive because everyone wants to win. but trust me, it shouldn't ever really be about the winning, participation is the real winner and the efforts for your game, and having a game or part there of is still an great achievement. If i bring prizes into the mix, there not going to be life changing tings, there just to drive the jam, its participants which in turn may generate more of an active OGA community, and more assets, but that again it may not. Engagement can happen on many levels through communitys, either via the jam, or the forums. It's up to the persons/people/group how they engage with each other, i only hope they do it respectively. I cant help if people turn into green eyed monsters because of their own competitive nature, or as you say 'encourage a kind of mind set', thats not a thing i can do anything about. :) Id like to offer everyone something for taking the time for participating, giving up there time etc, but i cant, so if i can offer someting for certain aspects in terms of a reward of some sort then i will, because it gives more chance of someone winning something at least. but like i mentioned in an earlier post, im still tinkering. :) If the rewards are something you see as a negative thing, then i hear what your saying, but its something i do want to try since the start and i would like to continue to do so, if it fails then its me that will end up with egg my me face. :)
oh yeah, i did miss this, how cool, nice to see my assets being used. :) il have a go when i have the time.
I shall be running the "summer" jam again this year, and every other year I hope. It will start in June instead of July this year, moved forward so there was time between for @withthelove "Fall" jam. Will still be 6 assets only, 4 weeks development, 2 weeks judging. Ranked for 1st, 2nd and 3rd place. I ran the OGA favourite last year, I may do that again, but may change it to something else, still working on that. There's going to be winners for categories this year, best story,best,graphics, best sound, and best gameplay based on the ranking results. I always wanted to do prizes, but haven't done so yet, but I may this year, possible something with humble bundle, but it is not a confirmation , I'm still thinking of stuff. May make some badges/certificates or something. I may add a new voting catagory "OGA Presentation" which I hope will involve the art challenge assets, it this will obvouisly be dependant on what happens there, failing that they will defo be there for inspiration at the very least. Im still tinkering, but you got the gist of it I hope. :)
if you mean that all the tracks listed in @celestialghosts submission on that particular link are under CC0 public domain license, then the answer is yes.
if you want more public domain license assets like that then @claudeb has given you a link for that. notice the tick box on the left side bar has been ticked. CC0. :)
Lots of tracks celestialghost, thanks for sharing.
@withthelove thank you for considering the summer jam in your thoughts here, there's lots to consider, I like the idea of the monthly challenges, but there's something about the seasonal challenges I find appealing, and I think that they work towards the jams taking place.as a seasonal thing. Espicially that working on assets before a jam is acceptable it does give it some sort of essentive to not only take part in the challenges, but also the jams themselves, even the themes of the challenges could be the inspiration needed to work on a game project.
anyways, I'm good either way. :)
"Second opinions"
of coarse, not a proble, il check through them anyway I'm sure, I did with the fall jam, if I find anything il let you know, and then you can do as you wish with the info.:)
"completely selfish desire"
your the host, it is YOUR jam, your taking the time and effort to do it, so do what you want to do, if you can get a benefit from it then why not.;)
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