Oh, I forgot to mention, that last year, I requested a 'credit' option on your title/start screen, some of you did, some of you didn't.this year it is a rule. I want and need to be able to check the assets are being used from OGA and I don't want to have to spend so much time searching for them. It should be easy, so others that want to use the assets can find them easily. It was a bit of a nightmare for me. Also though, I am going to write about every game that is submitted and dedicate a page to your game on my website and include those links aswell.I am not the best at writing, so it won't be nothing special, but it's something I would like to do and work on. It would be really helpful if this could happen. :)
@medicinestorm the art challenge post looks great, thanks for doing that, and good luck with trying to resrurect the social media stuff, would be good to see them doing the rounds again.
@Capbros Yes!, by all means, create a banner for the jam, that would be awesome!
@medicinestorm @capbros, i was only making a light hearted joke about the policy thing, im meant nothing serious about it. :)
@too all
You can use ANY tool or engine/software you want or feel comfortable with and have the license/permissions to use it. be it RPG maker, Scratch, Godot, Java, html etc or even your very own engine if you want to, just as long as whatever you use it can be uploaded to itch jam page and played by all, and in keeping within the spirit of a gamejam, to code it/programme it during the jam time and not before. Storyboarding, editing, modify, locating, creating assets before the jam is perfectly fine. :)
Should you not be able to find assets on OGA for your needs, you can if you want, create your own for your game, but remember the rule. A Minuim of 6 assets from OGA is required for the jam. So i suggest that you make at least 6 of those assets you have created available on OGA before the jam ends to be considered for that 6 asset rule. Now, i know this could seem like a disadvantage to others, but the positive here is that more assets have been contributed to OGA, and they could be used next time or when ever the searching dev discovers them. The jam is an annual thing so there is nothing stopping anyone from creating within that year in prep for a jam. :)
@AnthoneyMyers that's cool, have a gander around itch, the jam isn't published yet so you won't find it there, but I will post the link here when it's done. Make sure when you create your game in the engine you use tha it can be uploaded to itch via the jam for download/play, else it can't be rated.:) hope you join us, look forward to seeing what you do!
@RedVoxel. I like Surts idea too, but ive been giving it some thought. To create assets exclusively for the jam i feel at the moment that it would limit or restrict other assets usage that are available on OGA. I would like the whole site and everyones contributions over the years to be considered by developers when creating their game, and not a selected 'Group' of assets. However that said, the 'Art Challenge' could be the answer to that 'Part'. As they are considered in the jam and have voting criteria for them, maybe one month the art challenge theme could be 'Game Jam' ;) Again i dont feel having another art contest would help, i personally think we should get behind the art challenge and build from there. just my thoughts. :)
@AnthonyMyers generally game jams are about creating games from scratch, so pre-made game engines is not something that is usually exceptable. There are easier game engines around which are more easier than others, such as scratch or even RPG maker I think. You can use any game engine you want. I see your point about signing up to another website and not having it 'in house', but it's has to be done this way. having it in house means only the OGA community will see it (maybe), and won't attract others to OGA where potentially more developers/artists could use or contribute to OGA itself. So having it homed on one the biggest game jam platforms is essential for this reason. OGA isn't really set up to host games, nor was it designed too, to start having games uploaded would go against what OGA is about, game assets. I am not an administrator, so have no power with page set ups, maybe an admin could do it, but as I mentioned before, Bart does not want the OGA website to be a host for any games, only game assets. Plus the game jam has really no official affiliation with OGA.
What about Twitter? I know that OGA has one, but hasn't been used for years, I did ask Bart ages ago about it but got no response. What about having a 'Static' top post for the forum thread, one that doesn't fall down the order once a new post has been posted, that way all will see it when there's a new art challenge? I agree with @capbros, the latest blog post is to low for it to be seen. Or the option to be notified of a new art challenge, I know you can be notified now, (by email) but that only seems to happen if you have actually posted on the thread itself. Mind you, with all the policy changes taken effect now I suspect all that would be an administrative nightmare now. :)
@capbros, you have given me something to think about now with regards to creating and releasing assets during the jam and thinking it's unfair. Hmmmmm.
i have got some things to mull over aswell, I think the voting criteria could have a role to play in this and how assets are used. It's quite a balancing act. I'm going to leave the jam set up as it is for now, which I will publish in the next 2 weeks, and keep listening to everyone's ideas here, so please keep the ideas coming. I will read them.
The art challenge is a good foundation to build upon and it's encouraging to see new participants recently. I would love tO see more, and it raises a couple of questions.
those that don't participate? Can I ask what is your reasons that you don't participate in the art challenge or game jam?
Try the "LPC" in the search, there are lots of characters and tile sets in orthogonal view. Or just search orthogonal, I'm sure there will lots to choose from there too.:)
Oh yes @Capbros. That looks awesome, top banana matey, thanks for doing it! :)
@VinnNo.0 the jam starts 1st July, ends 29th I think, il have to double check the calendar. Defo starts on the 1st thou. :)
Oh, I forgot to mention, that last year, I requested a 'credit' option on your title/start screen, some of you did, some of you didn't.this year it is a rule. I want and need to be able to check the assets are being used from OGA and I don't want to have to spend so much time searching for them. It should be easy, so others that want to use the assets can find them easily. It was a bit of a nightmare for me. Also though, I am going to write about every game that is submitted and dedicate a page to your game on my website and include those links aswell.I am not the best at writing, so it won't be nothing special, but it's something I would like to do and work on. It would be really helpful if this could happen. :)
Yes, thats the one buddy.
@medicinestorm the art challenge post looks great, thanks for doing that, and good luck with trying to resrurect the social media stuff, would be good to see them doing the rounds again.
@Capbros Yes!, by all means, create a banner for the jam, that would be awesome!
@medicinestorm @capbros, i was only making a light hearted joke about the policy thing, im meant nothing serious about it. :)
@too all
You can use ANY tool or engine/software you want or feel comfortable with and have the license/permissions to use it. be it RPG maker, Scratch, Godot, Java, html etc or even your very own engine if you want to, just as long as whatever you use it can be uploaded to itch jam page and played by all, and in keeping within the spirit of a gamejam, to code it/programme it during the jam time and not before. Storyboarding, editing, modify, locating, creating assets before the jam is perfectly fine. :)
Should you not be able to find assets on OGA for your needs, you can if you want, create your own for your game, but remember the rule. A Minuim of 6 assets from OGA is required for the jam. So i suggest that you make at least 6 of those assets you have created available on OGA before the jam ends to be considered for that 6 asset rule. Now, i know this could seem like a disadvantage to others, but the positive here is that more assets have been contributed to OGA, and they could be used next time or when ever the searching dev discovers them. The jam is an annual thing so there is nothing stopping anyone from creating within that year in prep for a jam. :)
@AnthoneyMyers that's cool, have a gander around itch, the jam isn't published yet so you won't find it there, but I will post the link here when it's done. Make sure when you create your game in the engine you use tha it can be uploaded to itch via the jam for download/play, else it can't be rated.:) hope you join us, look forward to seeing what you do!
@RedVoxel. I like Surts idea too, but ive been giving it some thought. To create assets exclusively for the jam i feel at the moment that it would limit or restrict other assets usage that are available on OGA. I would like the whole site and everyones contributions over the years to be considered by developers when creating their game, and not a selected 'Group' of assets. However that said, the 'Art Challenge' could be the answer to that 'Part'. As they are considered in the jam and have voting criteria for them, maybe one month the art challenge theme could be 'Game Jam' ;) Again i dont feel having another art contest would help, i personally think we should get behind the art challenge and build from there. just my thoughts. :)
@AnthonyMyers generally game jams are about creating games from scratch, so pre-made game engines is not something that is usually exceptable. There are easier game engines around which are more easier than others, such as scratch or even RPG maker I think. You can use any game engine you want. I see your point about signing up to another website and not having it 'in house', but it's has to be done this way. having it in house means only the OGA community will see it (maybe), and won't attract others to OGA where potentially more developers/artists could use or contribute to OGA itself. So having it homed on one the biggest game jam platforms is essential for this reason. OGA isn't really set up to host games, nor was it designed too, to start having games uploaded would go against what OGA is about, game assets. I am not an administrator, so have no power with page set ups, maybe an admin could do it, but as I mentioned before, Bart does not want the OGA website to be a host for any games, only game assets. Plus the game jam has really no official affiliation with OGA.
What about Twitter? I know that OGA has one, but hasn't been used for years, I did ask Bart ages ago about it but got no response. What about having a 'Static' top post for the forum thread, one that doesn't fall down the order once a new post has been posted, that way all will see it when there's a new art challenge? I agree with @capbros, the latest blog post is to low for it to be seen. Or the option to be notified of a new art challenge, I know you can be notified now, (by email) but that only seems to happen if you have actually posted on the thread itself. Mind you, with all the policy changes taken effect now I suspect all that would be an administrative nightmare now. :)
@capbros, you have given me something to think about now with regards to creating and releasing assets during the jam and thinking it's unfair. Hmmmmm.
i have got some things to mull over aswell, I think the voting criteria could have a role to play in this and how assets are used. It's quite a balancing act. I'm going to leave the jam set up as it is for now, which I will publish in the next 2 weeks, and keep listening to everyone's ideas here, so please keep the ideas coming. I will read them.
The art challenge is a good foundation to build upon and it's encouraging to see new participants recently. I would love tO see more, and it raises a couple of questions.
those that don't participate? Can I ask what is your reasons that you don't participate in the art challenge or game jam?
Try the "LPC" in the search, there are lots of characters and tile sets in orthogonal view. Or just search orthogonal, I'm sure there will lots to choose from there too.:)
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