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Monday, August 13, 2012 - 03:03

Thanks for the video! Watching 'Maskman' show up and be killed was quite a joy, haha. I'm glad someone found it useful :-)

The game's mechanic looks interesting, It's sort of a shmup but on the ground, with a detective with a laser gun? Hah. I'll try it after the contest ends :-)

Saturday, August 11, 2012 - 16:38

I wrote a review about your game: http://k3rnel.net/2012/08/11/lpc-game-review-afterimage/

I'm looking forward to updates on the game, as I think it's one of the best ones I've played so far (though I've only played 15/48). Its a shame that the ending isn't finished. I had a very similar problem with my game, the ending also cuts off suddenly, hah. I wish they had given us that extra week.

Saturday, August 11, 2012 - 14:35

Yeah, I know it's his game, I meant "thanks for telling me where the script was".

Did you manage to defeat the king? Did the screen go black? Or is there something else? I hear music playing and I believe, the sound of rain, but it won't go past one stab at the king.

Saturday, August 11, 2012 - 14:16

Oh, and I decided to host it on my server so people can play your game. I'm currently hosting v1.1. I added a small "index.html" to the main page so that the user doesn't have to go inside scripts or use that nefarious lnk file.

Feel free to use it! :-) http://k3rnel.net/after_image/index.txt

If anyone wants to try the game... http://k3rnel.net/after_image/index.html

Saturday, August 11, 2012 - 13:46

Thanks Malachite. Found it and found the king, but apparently one hit turns the screen black. Did I do something wrong? :-/

Saturday, August 11, 2012 - 13:21

Hey there,

I tried to review & play the version you uploaded at http://opengameart.org/content/afterimage

However I think that the Afterimage.htm wasn't included. (There is an "Afterimage.lnk" but I can't open that in Linux)

I also downloaded the one labeled 1.1 and it seems to have the same issue. Am I missing something?

Friday, August 10, 2012 - 19:40

As a comment, I began writing reviews of the LPC Games. You can read the first 9 here:

http://k3rnel.net/category/game-review/

More will be posted through out the next week.

I really need Linux binaries functional to speed up the game reviews though, It's the reason I started writing only html5 reviews, but will start reviewing the rest on Monday.

Thursday, August 9, 2012 - 16:48

I'm looking forward to trying out your game! I'm currently reviewing all the LPC entries, but after I'm done, I'll definitely make a blogpost about this non-entry (Due to time constraints).

Any screenshots you might want to share about your game? Screenshots get people excited. :-)

Monday, August 6, 2012 - 23:58

I have another suggestion. My screen is 768 pixels in height. I can't see the building buttons without blocking the income bar. I can't see the income without blocking the building buttons. See where I'm getting to? :P

 

Another is that I can't seem to understand why people leave because of "high crime" on the second day.

 

Finally, a suggestion .If you've assigned villagers to a task, at the end of the day, pre-set them to that task and only allow the new ones to be unassigned. If people left, remove them from the ones with the highest amount of workers. If there's a tie for highest amount, flip a coin or whatever.

 

Finally, a tutorial would be welcome :-)

Friday, August 3, 2012 - 13:42

Here's my entry for Unsealed: Whispers of Wisdom, an ActionRPG:

http://k3rnel.net/Unsealed.jar

This version is the exact same version shipped to the judges. Bugs and all.

Feedback *is* appreciated, as we're currently working on a 2.0 version. Send it over to unsealed -at- k3rnel.net

:-)

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