Since this is code, submitting it as a document would not really be appropriate.
Yes, the forum is a great place for sharing tools like this. Either here in Show Off Your Project or in the Feedback forum since it pertains to the site itself.
Similar functionality of saving and organizing licensing and attribution information can also be achieved with the "download credits file" link at the bottom of any custom "collections" users make on OGA. :)
Try the link now.
Since this is code, submitting it as a document would not really be appropriate.
Yes, the forum is a great place for sharing tools like this. Either here in Show Off Your Project or in the Feedback forum since it pertains to the site itself.
Similar functionality of saving and organizing licensing and attribution information can also be achieved with the "download credits file" link at the bottom of any custom "collections" users make on OGA. :)
GPL makes it hard to work with anything other than GPL. That includes game engine license, sometimes.
Hmm... Does anyone recognize any of the other work there as stuff that's on OGA?
Or this one. Sinestesia has quite a few great impact effects.
There are some blood splatters and puddles in the Dungeon Crawl stuff. The tiles are the same size, but the style is not a complete match. Yes/No?
See also some derivatives intended to go with that set:
Sharm's "Tiny 16: Basic" tileset.
https://opengameart.org/content/tiny-16-basic
what were the various places along the trail? where did you find this specific spritesheet? I mean, what are the urls?
The bug has nothing to do with browser.
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