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Wednesday, November 20, 2019 - 17:57

Site code hasn't changed since your last submission.

I didn't see any log entries in the last couple days of your submission attempts. When was the last time you tried to upload something via TOR? What account were you using? If you are willing to give it another try, let me know when you do so I can check the server logs for messages about it. :)

Tuesday, November 12, 2019 - 15:48

If you're not creating a game, what would you be using the quest content for?

It is generally considered "Fair Use" to copy exerpts of a work for the sake of fandom and news. If allakhazam is some sort of hints and walkthrough site, or a fandom discussion site, they aren't getting sued because it's fair use. If they were to make a separate game and use that content, that's a copyright violation.

"Let's Play" videos for example: They are displaying copyrighted content from games they don't own (sure, they own a copy of the game, but not the copyright), yet the youtubers (usually) don't get hit with a copyright strike because they're showing themselves playing the game, not copying the content to make their own game.

Tuesday, November 12, 2019 - 15:24

Hey, Dick. I assume you are referring to Cycles Renderer. I'm sure some people have touched it, but rendering with Cycles affects the rendition, not the texture itself. In the context of texturing a 3D model, all textures are images, though not all images are textures. Therefore, yes all textures on this site (and every other site) are simply image files. The "touched" status of Cycles has no bearing on it regardless.

There are some proprietary "texture" file formats that include more than just image information, but such formats are not considered the industry standard definition of "texture". More like "textures with benefits". Let me know if you have additional questions. :)

Monday, November 4, 2019 - 10:02

done and done.

Friday, November 1, 2019 - 11:26

Thank you for bringing this up.

The proprietary license inside the package says it applies to products marked for personal use, yet none of the assets in the pack are marked as such, so I imagine this license doesn't apply to these assets. However you are correct that it is misleading and I will request the submitter remove or clarify that.

As for the set not being complete, that is actually ok so long as what is being previewed and described is what is actually in the download package. 

Art Submission Guidelines: "Your title and preview images must be descriptive of the content you actually uploaded.  Specifically, if what you uploaded is a sample of a larger pack, the preview image must describe the art you actually uploaded to OGA, and not the additional art that you are advertising.  It is fine to link to the larger pack in your description."

In this case, everything in the package is as "advertised" by the description and preview images. As for charging $5 for the full package, I don't see anywhere on the submission where $5 is being mentioned, only on the submitter's itch.io page. Artists may sell art elsewhere even if they're giving it out for free here on OGA.

OGA FAQ: "Can I still sell art that I've contributed to OpenGameArt.org? Short answer: yes..."

That is allowed so long as the full package is on a separate site and the incomplete package here on OGA is still in a usable form, which I believe it is; no watermarks, tileset is functional albeit limited in scope. 

Art Submission Guidelines: "Specifically, if someone must go to a different website to obtain a usable version of your submitted work, we cannot accept it (however, it is perfectly fine to request that someone go to your website)."

A usable version of the content is available here on OGA, so it's not really an issue. Again, the proprietary license is potentially confusing, so I will address that. Again, thank you for bringing this up. :)

Wednesday, October 30, 2019 - 12:29

Apologies; the participant medal is silver in color. the winner medal is gold in color. I only give one medal per contest per person. If you want the medal you didn't get this time, you'll need to do more contests. :)

Wednesday, October 30, 2019 - 11:42

He's going to have to participate in more contests if he wants the silver as well. :)

Tuesday, October 29, 2019 - 13:15

Ease up off that shift-key, Onaneehsyu; No need to yell.

Gimp is a great (free) tool you can try for getting your sprites to the desired size. Try this tutorial (just adjust the size down instead of up :)

Tuesday, October 29, 2019 - 13:06

Congratulations. Medals have been awarded. :)

Friday, October 18, 2019 - 17:18

^Xom's suggestion seconded. Even if you don't have enough time to submit for this art challenge, the art challenges in general are a fantastic way to collaborate since they're usually based on actual game concept needs.

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