Primary tabs

Comments by User

Monday, July 30, 2018 - 18:33

@mayorofgaming, why not submit a demo version? You have still worked hard the jam, just because it isn't finished doesn't mean you can't submit. You could get some really important feedback if your planning on continuing the game. A lot of participants will not have finished their project either. The decision is of coarse yours to make, keep us posted on your progress.:)

Wednesday, July 25, 2018 - 08:25

well, i hope that build makes a return by the submission end, i have notified the participant. do you still have the windows build @spring? if you do could you send it over to me on discord when you have a moment. :)

Wednesday, July 25, 2018 - 06:07

I have been through all of the game entrys so far and I need to remind everyone about the rules. the following games will NOT be valid entrys as they stand now.

VORTEX PONG / NO CREDITS MENU & NO CREDIT FILE WITHIN THE PROJECT FOLDERS.

OFFICE KNOCKOUT / NO CREDITS MENU & NO CREDIT FILES WITHIN THE PROJECT FOLDERS

CALL TO SEA / NO CREDITS MENU & NO CREDIT FILES WITHIN THE PROJECT FOLDERS.

 

other issues:

CIPHER ROOM : Unable to load/install/open file

BIG WIDE WORLD : Linux build only. I don't have linux so cannot play this or check the assets, anyone who can i would apreciate if you could let me know that the assets are correct.

I know i have not mentioned that a windows build should be a default within the rules, this is my fault and apoligise for this, i thought i had, but going forward, anyone who has a linus build then could you please provide a windows build as well. thanks.

The credits menu at the title screen i can turn a blind eye to, if there is somewhere I can find the OGA assets being used in your projects. If I cannot find them then i will not consider it a valid entry, even if i know what those assets are.

 

Tuesday, July 24, 2018 - 15:24

for me it goes back to the spectrum days, Q- up, A - down, O- left, P- right, space bar jump, i cant for the life of me think what games though, i might actually boot that bad boy up during these summer holidays and give it a run out. i dont genrally mind the space key as jump, but for me it depends on the other controls whether it ends up being cack handed or not. if in doubt have a default, and also allow the player to select their own configuration maybe.. :)

Sunday, July 22, 2018 - 19:01

Well, 3 weeks have passed us all now, there are now 10 submissions! Great stuff. But don't panic for those that haven't submitted yet, there's still plenty of time to submit with 7 days remaining. :) good luck. Oh and give yourself a break if you need one!

Friday, July 20, 2018 - 11:06

@spring the voting starts as soon as the jam ends. It's a 2 week period. No updates can be added during that time, but once it's up your free to update as much as you want. Thanks for taking part, il look forward to playing what you have.:)

Wednesday, July 18, 2018 - 15:17

@hunterko I have just PM you. 

Wednesday, July 18, 2018 - 11:27

@mayorofgaming, they never officially said about it, I just moaned about the problem and an elder suggested I change it and that I shouldn't of saved it there, but gamemaker installs it that way I'm sure. Just a troubleshoot really. Hopefully if you find the project files you may be able to recover it piece by piece.

Wednesday, July 18, 2018 - 11:15

@mayorofgaming, that's sad to here you having to start again. I use GMS2 as well and I feel your pain, for I also have had projects completely fail to load or even save after spending hours on them. It is a good engine but it's not without the odd hiccups here and there, and it is still early days for the software. Fortunately I'm still using GMS 1 aswell. Look through your gamemaker files, is it saving the projects in documents? They advise to change that setting, that causes some issues apparently.

Wednesday, July 18, 2018 - 09:16

@hunterko, Hi, yes i see your posts on twitter and shared them, it looks good.

However i have an issue at the moment with what you have said.

" I was working on the engine for a different reason a couple of weeks before the jam and it wasnt working at all, so i figured why not keep working on it for the jam. i'm pretty sure its still a valid entry?"

We have already had a discussion about pre-coded base code for projects for the jam, and have said that using such things is OK as long as any admendmants, changes, adding or what ever coding/programming is not touched or programmed until the start of the jam itself. In this case though it seems you have been coding 2 weeks before the event started, so on that basis i would have to sadly say no, its not a valid entry. :(

This jam is a fun competition and gives an opportunity for the assets here to be used is a fun way, and I have tried to set it up in a way where it is fair and open to most things with only a few rules here and there and i'm pleased you have used the assets here for your project. But this is a competition and your comments above from what ive read would suggest an unfair advantage on the programming side.

 

 

Pages