Primary tabs

Comments by User

Tuesday, June 11, 2019 - 15:57

D'OH! ok try it now. 

Tuesday, June 11, 2019 - 12:51

nice forethought, vermillion.

Monday, June 3, 2019 - 13:51

I have noticed this myself, but I was only able to trace it back to a firefox update. It doesn't occur on other browsers and nothing in the site's code has changed before or since it started.

Monday, June 3, 2019 - 12:27

I like the enemy's ability to change trajectory mid-assault. I find it weird the enemy bullets are the slowest thing on the screen, though. What do you think about making the enemy bullets have limited range instead of persisting until they leave the screen? I also thought it was strange that my bullets keep going after taking out an enemy instead of dissapearing with the destroyed enemy, but I can see how that could be strategic for lining up multiple kills with one shot. 

As for music and sound effects, try these out: https://opengameart.org/art-search-advanced?field_art_tags_tid=shmup&fie...

Monday, June 3, 2019 - 11:33

That is from the David E Gervais tileset

He originally designed it for the Angband Roguelike, I believe. Way back before Creative Commons was a thing, so it was originally given a nebulous "license" like 'free, but don't be a jerk'. It was then massively expended for the Angband variant ToME (back when it was "Tales of Middle Earth", not "Tales of Maj'Eyal") and the Angband variant variant TomeTik. See http://pousse.rapiere.free.fr/tome/ for more information.

large 32x32 3/4 overhead orthographic sets (including your tileset above) as well as 54x54 3/4 isometric sets were made for some other successful commercial games like Dungeon Odyssey and Silmar. It's been used in a huge number of projects and other games since. 

I think it may have been bart, creator of OpenGameArt, that helped convince David Gervais to release it under a formal Creative Commons license, but documentation is sketchy on this. Regardless, it has been available under CC-BY since at least early 2012. That part is not sketchy at all. It's definitely free under Creative Commons Attribution. :)

https://opengameart.org/content/roguelike-tiles-large-collection

Sunday, June 2, 2019 - 13:35

Nice! But this should really go in Audio, Open Commissions, or Show Off Your Project forums. 

 

[moved] 

Saturday, June 1, 2019 - 15:31

Let me know when/how you would like the game jam announced front-page. This'll be the most official unofficial game jam ever. :P

Saturday, June 1, 2019 - 15:10

@Spring: sounds like some interior tilesets!

Saturday, May 18, 2019 - 22:20

This looks promising! :)

Tuesday, May 14, 2019 - 11:46

If I'm seeing this right, the update includes identical frames of animation as the previous version, but the new spritesheet is just in a different order, correct?

I can see it is an enhancement, but if it is just a rearrangement of existing content, I'm not sure a bump is warranted. Though I am not familiar with the effort involved with RPG Maker or RPG Boss spritesheet requirements, so if there is popular request for such updates, then never mind what I just said. :)

Pages