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Friday, November 2, 2018 - 08:18

Those are some nice ideas! I will send you a PM with some questions for art!

Tuesday, October 30, 2018 - 13:24

That is a neat bird you have there! Really lovely, a group of them flying over the battle field or the overworld would make quite a nice atmosphere. Are what are the medieval decorations you are working on, is it the wip you have on the other thread submitted as well, or is there more?

Tuesday, October 30, 2018 - 10:23

Thanks Bluecarrot, that is nice to hear! I actually use some of your stuff you submitted already (also from the compilation collections, like the jungle and dessert one). I did not see your bird sprites yet though, where can I find them?

I think it would be fair to get something for your efforts, in the end you spend a lot of time on it I can imagine. BenCreating also wrote he is interested in doing LPC extensions, so give me a day so I can sort some of my requests out, and then it would be an option to split the required work for example! I will PM you about it asap:) And thanks again for your interest!

Tuesday, October 30, 2018 - 10:17

I added some screenshots to illustrate the attribution, let me know if you have any feedback already!

And also I updated the website: https://sites.google.com/view/herodom/credits

Tuesday, October 30, 2018 - 10:10

Hi Bluecarrot!

Thanks for your comment:)

Yes I do use them, the medieval decorations are majorly awesome for example. I was so happy when I saw those assets on your thread. If you indeed could make them official I will immediately include them in the attribution, sorry I did not think of this myself yet.

In my game I added the credits file, some links to OGA and the collection it self, and personal thanks to all the artists involved. I will post some screenshots here to show it.

It makes sense to put it on the website as well, thanks for the feedback. I will add it asap, hopefully tonight otherwise tomorrow. in the About section on the website, I do refer to OGA and the LPC btw, maybe you did not see that yet though. ( https://sites.google.com/view/herodom/about )

Tuesday, October 30, 2018 - 03:07

That is great to hear! Consider it a match:) I liked the work you did on the horse as well, looks great.

The source of the zombie is found here on this thread, it was created by Wulax:

https://opengameart.org/forumtopic/progress-pic-thread-show-us-what-your...

I don't know whether it can be used as a starting point (there is no license information on this upload) but it could useful at least for inspiration.

Another idea that maybe would work, is make it modular. Like you can add a zombie arm, leg and torso or head separately to an existing body. But I am affraid this might cause a lot of extra work maybe, so there I really need your thoughts. Let us continue this via PM!

Monday, October 29, 2018 - 09:02

this one zombie:

http://i.imgur.com/UZ1qL.gif

Spring you inspired me, I actually wrote out a request for it to be made based on commission:

https://opengameart.org/forumtopic/lpc-extensions#comment-

Monday, October 29, 2018 - 08:57

Thanks! Yes I want to commision a lot on the LPC, I have so much ideas:)

One thing for example is a zombie body, it has been created partly before, and looked so awesome! I will look it up, think you will like it. And also I would like more city stuff, like Basto created a superhero a short time ago. And Wild West stuff, new weapons.. So much! But my own drawing skills are completely non existent, so I need some resources so i can commision the work to be done. Guess that is nice for the artists as well!

Monday, October 29, 2018 - 05:45

Ahh no no don't get me wrong, it is not my main concern, I just love to make and play games. Herodom will be free for download as well, but has one IAP to buy the whole game. But I would like to make some out of it, so I can invest back in LPC/ OGA and myself for getting more time for game development

Monday, October 29, 2018 - 04:27

Good question, there are a couple of reasons for this:

- iOS appstore generates (much) more revenue than google play. Even though there are a lot more users on Android, they tend not to spend money on apps (https://techcrunch.com/2018/07/16/apples-app-store-revenue-nearly-double...)

- iOS is 'easier' to develop for: less variety in devices, OS versions are much more synchronized over the active devices (users adapt quickly to new iOS releases, where on Android they can not always do this)

- Of course some personal preference also, I am a iOS developer professionaly as well, and I am very happy to work with the ecosystem.

Then you might ask, why not just build for Android AND iOS. Well, that is because this will still be a large investment, compared to develop for only one platform. Even when you might use some other engine like Unity or Unreal, it will still require a lot of testing on both platforms and platform/ architecture/ device specific logic.

Finally, I might consider PC. With Spritekit, the framework I currently use, I can easily port the source to run on OSX as well. For Linux/ Windows etc it will be different. But I think in essence, Herodom fits best on a mobile device. 

So given these reasons, I opt for iOS first. Another interesting read on this:

https://themanifest.com/app-development/android-vs-ios-which-platform-bu...

 

I am eager to hear your vision on this!

 

Cheers

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